Entity-021-1 is a large sword that is approximately 3 feet long. The sword itself doesn’t seem to represent any known type of sword models that are known. The material of the sword is also a mystery, not being a metal that is found anywhere on Earth. The metal is highly durable and has resisted all pressure tests against it, constantly breaking the hydraulic press that was being used. The metal is also resistant to all types of temperature and never seems to need sharpening. The sword has been observed to be able to cut through many solid materials such as rock and metal. It was even seen being able to cut through the armor of a Leopard 2a6.
When a human being grabs the hilt of the sword, the person surges with power, increasing their cell regeneration, pain and temperature tolerance, and physical strength. A set of armor manifests onto the human who is holding the sword, made of the same metal that the sword is made out of. The armor, like the sword, is very durable and grants the wearer protection. This protection is limited as it doesn’t cover the entire body and flesh is still vulnerable. Should the person who has the sword die in any sort of way, the sword will vanish to the location where it was picked up. Transferring the sword from location to location has to be done by either loading it on a cart or holding the blade of the sword, otherwise, the effect will kick in.
Entity-021-2 is a cube that is 6 inches tall and 6 inches wide. The cube, like Entity-021-1, is made of an anomalous metal. The cube by itself holds no abnormal properties besides the material it is made out of. However, it is when the cube is brought near Entity-021-1 that the anomalous effects begin to occur.
The cube appears to act as a summoning key when it is combined with Entity-021-1 and summons an individual that is considered as Entity-021-3. Entity-021-3 is a humanoid being that is 8 feet tall and weighs around 340 lbs or 154 kg. Entity-021-3 is not made of human flesh but rather something close to it. Entity-021-3 is suspected to be made completely out of energy as it has been revealed it doesn’t have any skeletal structure nor any organs. Entity-021-3 resistance levels are very high as it has been seen to withstand conventional weapons fire, explosives, and radiation with little to no effect on its body. Extreme force is required to neutralize Entity-021-3. Upon the neutralization of Entity-021-3, Entity-021-1 will go back to the last location it was picked up and Entity-021-2 will follow suit.
Entity-021 was located in an underground cave system in Scotland. According to several myths and markings in the ruins that Entity-021 was discovered, Entity-021 was an evil king of darkness that came from the abyss. Entity-021 received the name of “Abyssal King” by those who unfortunately encountered Entity-021. It wandered the lands of the United Kingdom somewhere around 800 A.D to 1300 A.D and destroyed everything in its path, taking down kingdoms one by one. Entity-021 managed to gather an army of followers over the years who helped take down anybody that opposed it. One day, Entity-021 vanished from the face of the land and wasn’t seen again. Many speculated that Entity-021 went off alone to conquer the rest of the kingdoms on the mainland in Europe. Others speculated that Entity-021 returned to the abyss, satisfied with its reign of terror. Some even believed that a hero emerged and managed to slay Entity-021.
How Entity-021’s soul got trapped in Entity-021-2 is still a mystery as well as how the ruins came to exist. It is speculated that Entity-021 took some of its followers with it and the followers made the cube a type of tomb that Entity-021 could rise out of in the far future to enact its acts of terror again. This would also support the creation of the ruins and their markings.
On the first exploration of Entity-021, the exploration team only managed to recover Entity-021-1 and brought it to Outpost-3. The Department of Discovery was given the all clear by Task Force Agency “The Shepherds” to explore the ruins as there were no dangers present inside. The Department of Discovery ran thorough examinations of the ruins and discovered Entity-021-2 buried under some rocks near the statue. Entity-021-2 was transported to Outpost-3 and was put in the same containment chamber as Entity-021-1.
The close proximity of both Entity-021-1 and Entity-021-2 accidentally summoned Entity-021-3, who began laying waste to the area. With Entity-021-3 causing serious damage to Outpost-3 and the containment breach it caused, Outpost-3 was evacuated and the Incorporation authorized Task Force-1 to send in an AC-130 Gunship to demolish Outpost-3, neutralizing Entity-021-3 and the other entities that were inside. Upon review of the issue, the Department of Discovery issued an order to separate Entity-021-1 and Entity-021-2 away from each other. Bringing Entity-021-2 to Entity-021-2 or vice versa is restricted and offenders are to be terminated without question. Class-Z authorization is required to even attempt to test Entity-021-1 and Entity-021-2 together.
Entity-021-1 and Entity-021-2 when not merged are classified as Ikari. Entity-021-1 is to be kept in a standard containment chamber with it resting on a platform. Entity-021-2 can be kept in a small storage closet used for small entities. Under no circumstance are Entity-021-1 and Entity-021-2 permitted to be in the same room unless approved by Class-Z.
Should Entity-021-3 somehow be summoned, it is classified as an Eratus-Deus threat. All members of the Department of Armed Security are to assist in the evacuation of Incorporation personnel outside of the facility. Operatives of the Emergency Response Unit and Task Force-1 are to attempt to combat Entity-021-3 by any means necessary. If authorized by Class-Z, Emergency Response Unit operatives and Task Force-1 operatives should work with The Anarchy Order if they decide to be cooperative. If all else fails, the authorization of Task Force-1 launching aerial assets to destroy the site is authorized and all Incorporation personnel should evacuate.